Global Blockchain in Media, Advertising, and Entertainment Market Size, Status, Research and Forecast 2019-2025

Published On: Jul 2019

Format: PDF

Publisher: QY Research

Pages: 104

Report ID: 3236

Consequently, digital advertising relies heavily on stalking online users. Effective advertising targets the people most likely to buy the product. Therefore, advertisers collect user data to determine where to most effectively deploy their resources. Advertisers gather as much personal data as possible and store this data in a centralized manner.
This being the case, blockchain in media and entertainment using digital advertising fundamentally clashes with the very nature of cryptocurrency based on blockchain technology.
In 2018, the global Blockchain in Media, Advertising, and Entertainment market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025.

This report focuses on the global Blockchain in Media, Advertising, and Entertainment status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Blockchain in Media, Advertising, and Entertainment development in United States, Europe and China.

The key players covered in this study
IBM
Microsoft
SAP
Accenture
AWS
Oracle
Infosys
Bitfury
Factom
Guardtime
ARK
Auxesis Group
Nyiax
Metax
BTL
Voise
Bloq
Clearcoin
Decent
Synereo
Brainbot Technologies
Bigchaindb
Iprodoos

Market segment by Type, the product can be split into
Media
Advertising
Entertainment

Market segment by Application, split into
Small and Medium-Sized Enterprises
Large Enterprises

Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India
Central & South America

The study objectives of this report are:
To analyze global Blockchain in Media, Advertising, and Entertainment status, future forecast, growth opportunity, key market and key players.
To present the Blockchain in Media, Advertising, and Entertainment development in United States, Europe and China.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by product type, market and key regions.

In this study, the years considered to estimate the market size of Blockchain in Media, Advertising, and Entertainment are as follows:
History Year: 2014-2018
Base Year: 2018
Estimated Year: 2019
Forecast Year 2019 to 2025
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Table of Contents

1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered
1.4 Market Analysis by Type
1.4.1 Global Blockchain in Media, Advertising, and Entertainment Market Size Growth Rate by Type (2014-2025)
1.4.2 Media
1.4.3 Advertising
1.4.4 Entertainment
1.5 Market by Application
1.5.1 Global Blockchain in Media, Advertising, and Entertainment Market Share by Application (2014-2025)
1.5.2 Small and Medium-Sized Enterprises
1.5.3 Large Enterprises
1.6 Study Objectives
1.7 Years Considered

2 Global Growth Trends
2.1 Blockchain in Media, Advertising, and Entertainment Market Size
2.2 Blockchain in Media, Advertising, and Entertainment Growth Trends by Regions
2.2.1 Blockchain in Media, Advertising, and Entertainment Market Size by Regions (2014-2025)
2.2.2 Blockchain in Media, Advertising, and Entertainment Market Share by Regions (2014-2019)
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Opportunities

3 Market Share by Key Players
3.1 Blockchain in Media, Advertising, and Entertainment Market Size by Manufacturers
3.1.1 Global Blockchain in Media, Advertising, and Entertainment Revenue by Manufacturers (2014-2019)
3.1.2 Global Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Manufacturers (2014-2019)
3.1.3 Global Blockchain in Media, Advertising, and Entertainment Market Concentration Ratio (CR5 and HHI)
3.2 Blockchain in Media, Advertising, and Entertainment Key Players Head office and Area Served
3.3 Key Players Blockchain in Media, Advertising, and Entertainment Product/Solution/Service
3.4 Date of Enter into Blockchain in Media, Advertising, and Entertainment Market
3.5 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type and Application
4.1 Global Blockchain in Media, Advertising, and Entertainment Market Size by Type (2014-2019)
4.2 Global Blockchain in Media, Advertising, and Entertainment Market Size by Application (2014-2019)

5 United States
5.1 United States Blockchain in Media, Advertising, and Entertainment Market Size (2014-2019)
5.2 Blockchain in Media, Advertising, and Entertainment Key Players in United States
5.3 United States Blockchain in Media, Advertising, and Entertainment Market Size by Type
5.4 United States Blockchain in Media, Advertising, and Entertainment Market Size by Application

6 Europe
6.1 Europe Blockchain in Media, Advertising, and Entertainment Market Size (2014-2019)
6.2 Blockchain in Media, Advertising, and Entertainment Key Players in Europe
6.3 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Type
6.4 Europe Blockchain in Media, Advertising, and Entertainment Market Size by Application

7 China
7.1 China Blockchain in Media, Advertising, and Entertainment Market Size (2014-2019)
7.2 Blockchain in Media, Advertising, and Entertainment Key Players in China
7.3 China Blockchain in Media, Advertising, and Entertainment Market Size by Type
7.4 China Blockchain in Media, Advertising, and Entertainment Market Size by Application

8 Japan
8.1 Japan Blockchain in Media, Advertising, and Entertainment Market Size (2014-2019)
8.2 Blockchain in Media, Advertising, and Entertainment Key Players in Japan
8.3 Japan Blockchain in Media, Advertising, and Entertainment Market Size by Type
8.4 Japan Blockchain in Media, Advertising, and Entertainment Market Size by Application

9 Southeast Asia
9.1 Southeast Asia Blockchain in Media, Advertising, and Entertainment Market Size (2014-2019)
9.2 Blockchain in Media, Advertising, and Entertainment Key Players in Southeast Asia
9.3 Southeast Asia Blockchain in Media, Advertising, and Entertainment Market Size by Type
9.4 Southeast Asia Blockchain in Media, Advertising, and Entertainment Market Size by Application

10 India
10.1 India Blockchain in Media, Advertising, and Entertainment Market Size (2014-2019)
10.2 Blockchain in Media, Advertising, and Entertainment Key Players in India
10.3 India Blockchain in Media, Advertising, and Entertainment Market Size by Type
10.4 India Blockchain in Media, Advertising, and Entertainment Market Size by Application

11 Central & South America
11.1 Central & South America Blockchain in Media, Advertising, and Entertainment Market Size (2014-2019)
11.2 Blockchain in Media, Advertising, and Entertainment Key Players in Central & South America
11.3 Central & South America Blockchain in Media, Advertising, and Entertainment Market Size by Type
11.4 Central & South America Blockchain in Media, Advertising, and Entertainment Market Size by Application

12 International Players Profiles
12.1 IBM
12.1.1 IBM Company Details
12.1.2 Company Description and Business Overview
12.1.3 Blockchain in Media, Advertising, and Entertainment Introduction
12.1.4 IBM Revenue in Blockchain in Media, Advertising, and Entertainment Business (2014-2019)
12.1.5 IBM Recent Development
12.2 Microsoft
12.2.1 Microsoft Company Details
12.2.2 Company Description and Business Overview
12.2.3 Blockchain in Media, Advertising, and Entertainment Introduction
12.2.4 Microsoft Revenue in Blockchain in Media, Advertising, and Entertainment Business (2014-2019)
12.2.5 Microsoft Recent Development
12.3 SAP
12.3.1 SAP Company Details
12.3.2 Company Description and Business Overview
12.3.3 Blockchain in Media, Advertising, and Entertainment Introduction
12.3.4 SAP Revenue in Blockchain in Media, Advertising, and Entertainment Business (2014-2019)
12.3.5 SAP Recent Development
12.4 Accenture
12.4.1 Accenture Company Details
12.4.2 Company Description and Business Overview
12.4.3 Blockchain in Media, Advertising, and Entertainment Introduction
12.4.4 Accenture Revenue in Blockchain in Media, Advertising, and Entertainment Business (2014-2019)
12.4.5 Accenture Recent Development
12.5 AWS
12.5.1 AWS Company Details
12.5.2 Company Description and Business Overview
12.5.3 Blockchain in Media, Advertising, and Entertainment Introduction
12.5.4 AWS Revenue in Blockchain in Media, Advertising, and Entertainment Business (2014-2019)
12.5.5 AWS Recent Development
12.6 Oracle
12.6.1 Oracle Company Details
12.6.2 Company Description and Business Overview
12.6.3 Blockchain in Media, Advertising, and Entertainment Introduction
12.6.4 Oracle Revenue in Blockchain in Media, Advertising, and Entertainment Business (2014-2019)
12.6.5 Oracle Recent Development
12.7 Infosys
12.7.1 Infosys Company Details
12.7.2 Company Description and Business Overview
12.7.3 Blockchain in Media, Advertising, and Entertainment Introduction
12.7.4 Infosys Revenue in Blockchain in Media, Advertising, and Entertainment Business (2014-2019)
12.7.5 Infosys Recent Development
12.8 Bitfury
12.8.1 Bitfury Company Details
12.8.2 Company Description and Business Overview
12.8.3 Blockchain in Media, Advertising, and Entertainment Introduction
12.8.4 Bitfury Revenue in Blockchain in Media, Advertising, and Entertainment Business (2014-2019)
12.8.5 Bitfury Recent Development
12.9 Factom
12.9.1 Factom Company Details
12.9.2 Company Description and Business Overview
12.9.3 Blockchain in Media, Advertising, and Entertainment Introduction
12.9.4 Factom Revenue in Blockchain in Media, Advertising, and Entertainment Business (2014-2019)
12.9.5 Factom Recent Development
12.10 Guardtime
12.10.1 Guardtime Company Details
12.10.2 Company Description and Business Overview
12.10.3 Blockchain in Media, Advertising, and Entertainment Introduction
12.10.4 Guardtime Revenue in Blockchain in Media, Advertising, and Entertainment Business (2014-2019)
12.10.5 Guardtime Recent Development
12.11 ARK
12.12 Auxesis Group
12.13 Nyiax
12.14 Metax
12.15 BTL
12.16 Voise
12.17 Bloq
12.18 Clearcoin
12.19 Decent
12.20 Synereo
12.21 Brainbot Technologies
12.22 Bigchaindb
12.23 Iprodoos

13 Market Forecast 2019-2025
13.1 Market Size Forecast by Regions
13.2 United States
13.3 Europe
13.4 China
13.5 Japan
13.6 Southeast Asia
13.7 India
13.8 Central & South America
13.9 Market Size Forecast by Product (2019-2025)
13.10 Market Size Forecast by Application (2019-2025)

14 Analyst's Viewpoints/Conclusions

15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.1.1 Research Programs/Design
15.1.1.2 Market Size Estimation
12.1.1.3 Market Breakdown and Data Triangulation
15.1.2 Data Source
15.1.2.1 Secondary Sources
15.1.2.2 Primary Sources
15.2 Disclaimer
15.3 Author Details