Global Casino Gaming Market Size, Status and Forecast 2019-2025

Published On: Jun 2019

Format: PDF

Publisher: QY Research

Pages: 91

Report ID: 1114

A casino is more of a tourist attraction and indoor amusement zone. It offers services in hotels, restaurants, and shopping malls. The majority of the revenue comes from gambling. Casinos are concentrated in certain regions because gambling is illegal in several parts of the world. However, a large number of countries are easing regulations to support the growth of casinos because they are becoming very popular and are contributing significantly to a nation's economy in the form of tax. 
One trend in the market is shift in consumer gambling habits. There has been a significant change in consumer behavior in the global casino gaming market. The increase in the popularity of gambling apps and social gambling are the major factors expected to propel the growth of the market during the forecast period. Vendors are leveraging the growth in internet using population and increasing adoption of mobile devices to develop innovative social gambling games. The number people participating in social gambling is increasing because they are motivated to compete with friends. With increasing number of friends on social media, players will be able to compete with more friends in their social network. Some of the other reasons for the rise in a number of social players are socializing and interacting through games, user-friendly gameplay, and game tournaments. 
APAC is likely to exhibit the fastest growth in the global market during the forecast period owing to the increased spending capability of the population in the region. In 2016, China and Singapore accounted for the highest revenue share in APAC. The increased sales of smartphones and tablets are encouraging vendors to expand casino games through online platforms.
In 2018, the global Casino Gaming market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025.

This report focuses on the global Casino Gaming status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Casino Gaming development in United States, Europe and China.

The key players covered in this study
Caesars Entertainment
Galaxy Entertainment
Las Vegas Sands
MGM Resorts
SJM Holdings
...

Market segment by Type, the product can be split into
Land-Based Casino Gaming
Online Casino Gaming

Market segment by Application, split into
Lottery Ticket Machines
Slot Machines
Gaming Servers
Electronic Roulette
Multiplayer Game Stations

Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India
Central & South America

The study objectives of this report are:
To analyze global Casino Gaming status, future forecast, growth opportunity, key market and key players.
To present the Casino Gaming development in United States, Europe and China.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by product type, market and key regions.

In this study, the years considered to estimate the market size of Casino Gaming are as follows:
History Year: 2014-2018
Base Year: 2018
Estimated Year: 2019
Forecast Year 2019 to 2025
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Table of Contents

1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered
1.4 Market Analysis by Type
1.4.1 Global Casino Gaming Market Size Growth Rate by Type (2014-2025)
1.4.2 Land-Based Casino Gaming
1.4.3 Online Casino Gaming
1.5 Market by Application
1.5.1 Global Casino Gaming Market Share by Application (2014-2025)
1.5.2 Lottery Ticket Machines
1.5.3 Slot Machines
1.5.4 Gaming Servers
1.5.5 Electronic Roulette
1.5.6 Multiplayer Game Stations
1.6 Study Objectives
1.7 Years Considered

2 Global Growth Trends
2.1 Casino Gaming Market Size
2.2 Casino Gaming Growth Trends by Regions
2.2.1 Casino Gaming Market Size by Regions (2014-2025)
2.2.2 Casino Gaming Market Share by Regions (2014-2019)
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Opportunities

3 Market Share by Key Players
3.1 Casino Gaming Market Size by Manufacturers
3.1.1 Global Casino Gaming Revenue by Manufacturers (2014-2019)
3.1.2 Global Casino Gaming Revenue Market Share by Manufacturers (2014-2019)
3.1.3 Global Casino Gaming Market Concentration Ratio (CR5 and HHI)
3.2 Casino Gaming Key Players Head office and Area Served
3.3 Key Players Casino Gaming Product/Solution/Service
3.4 Date of Enter into Casino Gaming Market
3.5 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type and Application
4.1 Global Casino Gaming Market Size by Type (2014-2019)
4.2 Global Casino Gaming Market Size by Application (2014-2019)

5 United States
5.1 United States Casino Gaming Market Size (2014-2019)
5.2 Casino Gaming Key Players in United States
5.3 United States Casino Gaming Market Size by Type
5.4 United States Casino Gaming Market Size by Application

6 Europe
6.1 Europe Casino Gaming Market Size (2014-2019)
6.2 Casino Gaming Key Players in Europe
6.3 Europe Casino Gaming Market Size by Type
6.4 Europe Casino Gaming Market Size by Application

7 China
7.1 China Casino Gaming Market Size (2014-2019)
7.2 Casino Gaming Key Players in China
7.3 China Casino Gaming Market Size by Type
7.4 China Casino Gaming Market Size by Application

8 Japan
8.1 Japan Casino Gaming Market Size (2014-2019)
8.2 Casino Gaming Key Players in Japan
8.3 Japan Casino Gaming Market Size by Type
8.4 Japan Casino Gaming Market Size by Application

9 Southeast Asia
9.1 Southeast Asia Casino Gaming Market Size (2014-2019)
9.2 Casino Gaming Key Players in Southeast Asia
9.3 Southeast Asia Casino Gaming Market Size by Type
9.4 Southeast Asia Casino Gaming Market Size by Application

10 India
10.1 India Casino Gaming Market Size (2014-2019)
10.2 Casino Gaming Key Players in India
10.3 India Casino Gaming Market Size by Type
10.4 India Casino Gaming Market Size by Application

11 Central & South America
11.1 Central & South America Casino Gaming Market Size (2014-2019)
11.2 Casino Gaming Key Players in Central & South America
11.3 Central & South America Casino Gaming Market Size by Type
11.4 Central & South America Casino Gaming Market Size by Application

12 International Players Profiles
12.1 Caesars Entertainment
12.1.1 Caesars Entertainment Company Details
12.1.2 Company Description and Business Overview
12.1.3 Casino Gaming Introduction
12.1.4 Caesars Entertainment Revenue in Casino Gaming Business (2014-2019)
12.1.5 Caesars Entertainment Recent Development
12.2 Galaxy Entertainment
12.2.1 Galaxy Entertainment Company Details
12.2.2 Company Description and Business Overview
12.2.3 Casino Gaming Introduction
12.2.4 Galaxy Entertainment Revenue in Casino Gaming Business (2014-2019)
12.2.5 Galaxy Entertainment Recent Development
12.3 Las Vegas Sands
12.3.1 Las Vegas Sands Company Details
12.3.2 Company Description and Business Overview
12.3.3 Casino Gaming Introduction
12.3.4 Las Vegas Sands Revenue in Casino Gaming Business (2014-2019)
12.3.5 Las Vegas Sands Recent Development
12.4 MGM Resorts
12.4.1 MGM Resorts Company Details
12.4.2 Company Description and Business Overview
12.4.3 Casino Gaming Introduction
12.4.4 MGM Resorts Revenue in Casino Gaming Business (2014-2019)
12.4.5 MGM Resorts Recent Development
12.5 SJM Holdings
12.5.1 SJM Holdings Company Details
12.5.2 Company Description and Business Overview
12.5.3 Casino Gaming Introduction
12.5.4 SJM Holdings Revenue in Casino Gaming Business (2014-2019)
12.5.5 SJM Holdings Recent Development

13 Market Forecast 2019-2025
13.1 Market Size Forecast by Regions
13.2 United States
13.3 Europe
13.4 China
13.5 Japan
13.6 Southeast Asia
13.7 India
13.8 Central & South America
13.9 Market Size Forecast by Product (2019-2025)
13.10 Market Size Forecast by Application (2019-2025)

14 Analyst's Viewpoints/Conclusions

15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.1.1 Research Programs/Design
15.1.1.2 Market Size Estimation
12.1.1.3 Market Breakdown and Data Triangulation
15.1.2 Data Source
15.1.2.1 Secondary Sources
15.1.2.2 Primary Sources
15.2 Disclaimer
15.3 Author Details